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Skybound Isles is set in a world of floating islands. Players take on the role of adventurers who must explore, gather resources, and unlock new islands to expand their territory. 

This game combines pixel art and 3D graphics to provide a visually captivating experience. Its detailed progression system guides players through their journey, encouraging strategic planning and creative problem-solving.

  • Exploration: Players start at the center of a unique island and explore its ecosystem, resources, and challenges.
  • Resource Management: Gather resources like wood, stone, and food to craft tools, build structures, and sustain life.
  • Island Unlocking and Merging: Unlock and merge Tetris-shaped islands with the main island for customization and strategy.
  • Crafting and Building: Create tools, weapons, and structures using a comprehensive crafting system.
  • Blueprints: Discover blueprints to guide building goals and unlock new ones by exploring.

  • WASD: Move in different directions across the islands.
  • Spacebar: Jump to navigate uneven terrain or obstacles.
  • Left Shift: Sprint to move faster over short distances.
  • Left Ctrl: Crouch to move stealthily or access lower spaces.
  • Left-Click: Perform actions, like attacking or gathering resources.
  • Right-Click: Interact with objects, such as opening doors or using items.
  • Tab: Open your inventory to manage items and equipment.

  • Updated 2 days ago
    Published 8 days ago
    StatusIn development
    AuthorSkylynx studios
    GenreAdventure, Survival
    Made withBlender, MagicaVoxel, Adobe Photoshop, Unity, Aseprite
    TagsSandbox
    Average sessionA few seconds
    LanguagesEnglish
    InputsKeyboard, Mouse

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    Click download now to get access to the following files:

    Skybound Isles DemoV1.0.1.7z 65 MB

    Development log

    Comments

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    (1 edit)

    Overall from me, this game feels like it has a lot of potential.

    My comment would be that I don't know when and how I got the research points or when my hunger went so low that my character was starving feel like maybe some SFX and some notification would be nice for this.

    Anyways good game! I wanted to see the full game already!

    I really like the island arrangement mechanics. it is a very cool idea.

    • I think this game have to give more feedback to player. many times, i don't understand what is happening to me like dying without any warning.
    • Same as items dropped, I don't know I already collect it or not. I think you can give simple feedback, like collecting sound

    However, I like your game. Cheer up to Developer